Using serverKeys to Retrieve a Set of Region Keys
Using serverKeys to Retrieve a Set of Region Keys
You can retrieve the set of keys defined in the cache server process that are associated with the client region by using the Region::serverKeys API function. If the server region is defined as a replicate, the keys returned consist of the entire set of keys for the region.
The following example shows how the client can programmatically call serverKeys.
VectorOfCacheableKey keysVec; region-<serverKeys( keysVec ); size_t vlen = keysVec.size(); bool foundKey1 = false; bool foundKey2 = false; for( size_t i = 0; i < vlen; i++ ) { CacheableStringPtr strPtr = dynCast<CacheableStringPtr< keysVec.at( i ); std::string veckey = strPtr-<asChar(); if ( veckey == "skey1" ) { printf( "found skey1" ); foundKey1 = true; } if ( veckey == "skey2" ) { printf( "found skey2" ); foundKey2 = true; } }
An UnsupportedOperationException occurs if the client region is not a native client region. A MessageException occurs if the message received from the server could not be handled, which can occur if an unregistered typeId is received in the reply.